Pikmin: Demade - Demo Update #4
Alright! v0.1.9 is here!
Is what I would say if I didn't get a power spike that stopped my computer from saving the project. I'm currently missing the extended demo, bad ending, sound test and day system. Technically, Nectar Grass is in the game, but it's not accessible due to the lack of an extended demo. Thankfully, the file select works as intended. Unfortunately, unlike the original Pikmin there's only two save files possible. A small price to pay for minigames.
Oh, right, mini games! Currently, only a proof-of-concept for a Space-Shooter is here, but it's going to be updated with the rest of the game to have a cool title screen and more content like power-ups, increased difficulty, longer levels, and enemy ships! It'll be less of a minigame, and more of a full game!
There's also a new menu layout, so it may be tricky to navigate. Please tell me if it's hard to navigate.
Anyway, since the full version of v0.1.9 got delayed, I'll work on nothing else (except for school) until it is done. I'd give it a week or less tops for all the other content to be added.
Files
Get Pikmin: Demade (GBC)
Pikmin: Demade (GBC)
Rejoin the Pikmin on the GameBoy Color!
Status | On hold |
Author | ImpossibleStudios |
Genre | Strategy |
Tags | 2D, Action-Adventure, Demake, Game Boy, Game Boy ROM, Real time strategy, Top-Down |
Languages | English |
Accessibility | Interactive tutorial |
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