Update Coming Soon...
Pikmin: Demade (GBC) » Devlog
Ciao! I'm back!
Sorry it's been a long time. I've been really preoccupied by two games, a dream game of mine and a (bad-ish) horror game . News on the latter coming soon.
Aaaaanyway, I've decided to pick up this project for a little while, might be pretty fun now that I know what I'm doing, lol.
Right now, I'm trying to "Gameboy-ify" the map, trying to make it look more like a Gameboy map and not... whatever it is right now.
But, hey, follow me for updates. I expect a release date of a week...
...okay maybe two weeks.
Get Pikmin: Demade (GBC)
Pikmin: Demade (GBC)
Rejoin the Pikmin on the GameBoy Color!
Status | On hold |
Author | ImpossibleStudios |
Genre | Strategy |
Tags | 2D, Action-Adventure, Demake, Game Boy, Game Boy ROM, Real time strategy, Top-Down |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Feature/Changes Poll12 days ago
- Preview Build90 days ago
- Pikmin: Demade - Demo Update #8Jul 02, 2024
- Pikmin: Demade - Demo Update #7 + MoreJun 01, 2024
- Pikmin: Demade - Demo Update #6 + MoreMay 31, 2024
- Pikmin: Demade - Demo Update #5May 29, 2024
- Pikmin: Demade - Poll #1May 25, 2024
- Pikmin: Demade - Demo Update #4May 15, 2024
Comments
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Looking forward to seeing the progress :D
Actually, in a couple of days, I'm going to post concepts for areas and even a 10-second sneak peak of the new Impact Site design.
One issue I've run into is the project hates me, so most things are remade from scratch, but it does include my new programming style, which optimized everything, so the final game should run faster.